[综合性CG教程] 俄语 MAX教程3ds max for designers and architectors - Russian

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wang 发表于 2017-10-12 16:06:18
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俄语 MAX教程3ds max for designers and architectors - RussianYear: 2014
Owner: Kharkov school of computer graphics
http://3dsmax.com.ua/dlya-dizainerov-i-arkhitektorov/
Total time: 0ver 60 hours
Lang: Russian

Block 1: Development of instruments of modeling, texturing, work with plug-ins.
? During the first educational block you will master work bases with the 3D Max: staging of modeling, setup of the interface, work with primitives, compound objects.
? Also you will get acquainted with the plug-ins necessary for you during study: Object Painter (Ribbon panel), Multiscatter, Cloth, V-ray fur, Mass FX.

Block 2: Lighting. Materials. Render
? In the second educational block you learn to work with settings of lighting and various methods of rendering in Vray: control of a render of a panorama, choice of various time of day.
? Also you consider control of materials in a scene, their application and features of post-processing of a render (a svetokorrektion, integration of 2D images, strengthening of effects) in Adobe Photoshop.

Block 3: creation of the final project
? In final part of a course you will create the degree project: an interior with furniture, an exterior and vegetation.
? you will pass all stages of creation of the project, beginning from a preprodakshn and finishing with post-processing of final render.
Year: 2014
Owner: Kharkov school of computer graphics
http://3dsmax.com.ua/dlya-dizainerov-i-arkhitektorov/
Total time: 0ver 60 hours
Lang: Russian

Block 1: Development of instruments of modeling, texturing, work with plug-ins.
? During the first educational block you will master work bases with the 3D Max: staging of modeling, setup of the interface, work with primitives, compound objects.
? Also you will get acquainted with the plug-ins necessary for you during study: Object Painter (Ribbon panel), Multiscatter, Cloth, V-ray fur, Mass FX.

Block 2: Lighting. Materials. Render
? In the second educational block you learn to work with settings of lighting and various methods of rendering in Vray: control of a render of a panorama, choice of various time of day.
? Also you consider control of materials in a scene, their application and features of post-processing of a render (a svetokorrektion, integration of 2D images, strengthening of effects) in Adobe Photoshop.

Block 3: creation of the final project
? In final part of a course you will create the degree project: an interior with furniture, an exterior and vegetation.
? you will pass all stages of creation of the project, beginning from a preprodakshn and finishing with post-processing of final render.
年份:2014
业主:哈尔科夫计算机图形学学院
http://3dsmax.com.ua/dlya-dizainerov-i-arkhitektorov/
总时间:60多名小时
郎:俄罗斯
1块:开发工具的建模、材质、工作与插件。
?在第一个教育区块,你将掌握工作基地的三维MAX:建模阶段,界面的设置,工作原语,复合对象。
?你也会了解学习期间你必要的插件:对象的画家(带面板),Multiscatter,布,vray毛皮,大量外汇。
第2单元:照明。材料.伦德尔
?第二教育块你学会与照明和各种方法,VRay的渲染设置工作:一个渲染的全景控制,一天的不同时间的选择。
?你也考虑控制材料在一个场景中,对渲染后处理应用及特点(一svetokorrektion,2D图像,整合加强效果)在Adobe PS图象处理软件。
第3部分:最终项目的创建
?在课程的最后部分,你将创建学位项目:室内家具,外部和植被。
?你将通过该项目的所有阶段,从一个preprodakshn整理后的最终渲染。

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